Immortals Fenyx Rising
Release Date: 12/2020 Design Qualities: Diegetic: Nondiegetic Interactivity: Interactive – lets players cycle through tool tips to see more Transparency: Pedagogic…
Elite: Dangerous
Release Date: 12/2014 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – directly informs the player that their graphics card will…
Miscreated
Release Date: 12/2018 Design Qualities: Diegetic: Nondiegetic Interactivity: Interactive – players can scroll down to see patch notes Transparency: Pedagogic Value:…
Company of Heroes 2
Release Date: 06/2013 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Pedagogic Value: Displays a map for the level being loaded and…
Quake Champions
Release Date: 08/2022 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – spinning loading circle and text stating “now loading” Pedagogic…
Killing Floor 2
Release Date: 10/2018 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – explicitly states that the game is loading Pedagogic Value:…
Captain Toad: Treasure Tracker
Release Date: 11/2014 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Pedagogic Value: Media:
911 Operator
Release Date: 02/2017 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – explicitly states that the game is loading Pedagogic Value:…
Sins Ov Cigar
Release Date: 04/2023 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – tells the player that the game is loading Pedagogic…
Diablo IV Beta
Release Date: 03/2023 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Pedagogic Value: Tooltips that describe game mechanics Media:
Hogwarts Legacy
Release Date: 02/2023 Design Qualities: Diegetic: Nondiegetic Interactivity: Interactive – lets players cycle through tool tips to see more Transparency: Pedagogic…
Gotham Knights
Release Date: 10/2022 Design Qualities: Diegetic: Nondiegetic Interactivity: Interactive – lets players cycle through tool tips to see more Transparency: Pedagogic…
Dying Light 2
Release Date: 02/2022 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – spinning loading circle Pedagogic Value: Tooltips that describe game…
The Last of Us
Release Date: 07/2013 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – animated loading circle in the corner Pedagogic Value: Media:
Clubhouse Games 51 Worldwide Classics
Release Date: 06/2020 Design Qualities: Diegetic: Interactivity: Transparency: Pedagogic Value: Media:
Marvel’s Guardians of the Galaxy
Release Date: 10/2021 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Pedagogic Value: Media:
Koihime Enbu
Release Date: 05/2016 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Transparent – loading is hidden behind a versus screen Pedagogic Value:…
Kena: Bridge of Spirits
Release Date: 09/2021 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – spinning loading circle Pedagogic Value: Media:
Splinter Cell: Blacklist
Release Date: 08/2013 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Pedagogic Value: Media:
Knighthood
Release Date: 02/2020 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – explicitly states that the game is loading Pedagogic Value:…
Dead or Alive 6
Release Date: 03/2019 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – explicitly states that the game is loading Pedagogic Value:…
Days Gone
Release Date: 04/2019 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Pedagogic Value: Media:
Star Wars: Squadrons
Release Date: 10/2020 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Pedagogic Value: Media:
Diablo II: Resurrected
Release Date: 09/2021 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – explicitly states that the game is loading Pedagogic Value:…
Thumper
Release Date: 10/2016 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – explicitly states that the game is loading Pedagogic Value:…
Dr Mario World
Release Date: 07/2019 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – shows loading progress with a percentage Pedagogic Value: Media:
Red Dead Redemption 2
Release Date: 12/2019 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Pedagogic Value: Media:
No Man’s Sky
Release Date: 08/2016 Design Qualities: Diegetic: Interactivity: Transparency: Pedagogic Value: Media:
Pokken Tournament DX
Release Date: 07/2015 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – explicitly states that the game is loading Pedagogic Value:…
Far Cry: New Dawn
Release Date: 02/2019 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Pedagogic Value: Tooltips that describe game mechanics Media:
Watch Dogs 2
Release Date: 11/2016 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Pedagogic Value: Tooltips that describe game mechanics Media:
Legends of Runeterra
Release Date: 04/2020 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – shows loading progress with a percentage Pedagogic Value: Media:
Clash Royale
Release Date: 03/2016 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – shows loading progress with a percentage Pedagogic Value: Tooltips…
DOTA Underlords Mobile
Release Date: 06/2019 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Pedagogic Value: Displays the players present in the match that is…
Yo-kai Watch 4
Release Date: 06/2019 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – explicitly states that the game is loading Pedagogic Value:…
Trackmania Turbo
Release Date: 03/2016 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Pedagogic Value: Media:
Mario Tennis Aces
Release Date: 06/2018 Design Qualities: Diegetic: Nondiegetic Interactivity: Interactive – loading screen stays active until the player executes an input to…
World of Warcraft
Release Date: 11/2004 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – shows loading progress with a bar Pedagogic Value: Media:
Doraemon Story of Seasons
Release Date: 06/2019 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – shows loading progress with a bar Pedagogic Value: Media:
Call of Duty: WWII
Release Date: 11/2017 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – explicitly states that the game is loading Pedagogic Value:…
Blood Bowl 2
Release Date: 09/2015 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Pedagogic Value: Tooltips about in-game lore, including information about different characters…
Ninjala
Release Date: 06/2020 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Pedagogic Value: Media:
Super Mario 3D World
Release Date: 11/2013 Design Qualities: Diegetic: Nondiegetic Interactivity: Interactive – Players can join in for co-op during this loading screen Transparency:…
Control
Release Date: 08/2019 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – shows loading progress with a bar Pedagogic Value: Tooltips…
Resident Evil 2: Remake
Release Date: 01/2019 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – shows loading progress with a bar Pedagogic Value: Text…
Last Year
Release Date: 12/2019 Design Qualities: Diegetic: nondiegetic Interactivity: Passive Transparency: Nontransparent – animated loading circle in the corner Pedagogic Value: Tooltip…
Horizon: Zero Dawn
Release Date: 02/2017 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – explicitly states that the game is loading Pedagogic Value:…
Star Wars Battlefront II
Release Date: 11/2017 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Pedagogic Value: Tooltips that describe game mechanics Media:
Monster Hunter World
Release Date: 01/2018 Design Qualities: Diegetic: Nondiegetic Interactivity: Interactive – lets players cycle through tool tips to see more Transparency: Nontransparent…
MeteorFall Krumit’s Tale
Release Date: 06/2020 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – shows loading progress with a bar Pedagogic Value: Media:
Planet Coaster
Release Date: 11/2016 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – explicitly states that the game is loading Pedagogic Value:…
Frostpunk
Release Date: 04/2018 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Pedagogic Value: Tooltips that describe game mechanics Media:
Carcassonne Tiles and Tactics
Release Date: 11/2017 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Pedagogic Value: Tooltips that describe game mechanics Media:
Mothergunship
Release Date: 07/2018 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Pedagogic Value: Media:
GRIP: Combat Racing
Release Date: 11/2018 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Pedagogic Value: Tooltips that describe game mechanics Media:
Darksiders Warmastered Edition
Release Date: 11/2016 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – explicitly states that the game is loading Pedagogic Value:…
Taiko no Tatsujin: Drum and Fun
Release Date: 07/2018 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – explicitly states that the game is loading Pedagogic Value:…
Imperator: Rome
Release Date: 04/2019 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Pedagogic Value: Media:
Portal Knights
Release Date: 05/2017 Design Qualities: Diegetic: Interactivity: Passive Transparency: Pedagogic Value: Tooltips that describe game mechanics Media:
Just Cause 4
Release Date: 12/2018 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – shows loading progress with a bar Pedagogic Value: Tooltips…
Cities Skylines
Release Date: 03/2015 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – explicitly states that the game is loading Pedagogic Value:…
F1 2019
Release Date: 06/2019 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – explicitly states that the game is loading Pedagogic Value:…
Helldivers
Release Date: 03/2015 Design Qualities: Diegetic: Interactivity: Transparency: Pedagogic Value: Media:
Worms W M D
Release Date: 08/2016 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Pedagogic Value: Media:
Surviving Mars
Release Date: 03/2018 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Pedagogic Value: Media:
SMITE
Release Date: 03/2014 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – spinning loading circle Pedagogic Value: Displays a tooltip about…
Road Redemption
Release Date: 10/2017 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Pedagogic Value: Tooltips that describe game mechanics Media:
Realm Royale
Release Date: 06/2018 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Pedagogic Value: Tooltips that describe game mechanics Media:
Paladins: Champions of the Realm
Release Date: 05/2018 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Pedagogic Value: Displays a tooltip about game mechanics and all the…
Gwent: The Witcher Card Game
Release Date: 10/2018 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Pedagogic Value: Shows a random card and its effects Media:
Red Faction Guerilla Re-Mars-Tered
Release Date: 06/2009 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – explicitly states that the game is loading Pedagogic Value:…
Path of Exile
Release Date: 10/2013 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Pedagogic Value: Tooltips that describe game mechanics Media:
Party Hard
Release Date: 08/2015 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Pedagogic Value: Media:
Overcooked!
Release Date: 08/2016 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – shows loading progress with a bar Pedagogic Value: Displays…
Minion Masters
Release Date: 05/2019 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – explicitly states that the game is loading Pedagogic Value:…
Life is Strange: Before the Storm
Release Date: 08/2017 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Pedagogic Value: Media:
Left 4 Dead
Release Date: 11/2008 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – shows loading progress with a bar Pedagogic Value: Media:
H1Z1 Battle Royale
Release Date: 02/2018 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Pedagogic Value: Tooltips that describe game mechanics Media:
Graveyard Keeper
Release Date: 08/2018 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – shows loading progress with a bar Pedagogic Value: Media:
FTL: Faster Than Light
Release Date: 09/2012 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – shows loading progress with a bar Pedagogic Value: Media:
Dishonored 2
Release Date: 11/2016 Design Qualities: Diegetic: Nondiegetic Interactivity: Interactive – lets players cycle through tool tips to see more Transparency: Nontransparent…
Disc Jam
Release Date: 03/2017 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – explicitly states that the game is loading Pedagogic Value:…
DiRT 3
Release Date: 05/2011 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – explicitly states that the game is loading Pedagogic Value:…
Diablo III
Release Date: 05/2012 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Pedagogic Value: Media:
Dauntless
Release Date: 09/2019 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Pedagogic Value: Media:
Conquerers Blade
Release Date: 06/2019 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Transitional – says tasks to prepare for the next area are…
Conan Exiles
Release Date: 05/2018 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Pedagogic Value: Tooltips that describe game mechanics Media:
Chilvary Medieval Warfare
Release Date: 10/2012 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Pedagogic Value: Displays a tooltip and controls Media:
World of Goo
Release Date: 10/2008 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Pedagogic Value: Media:
VA-11 Hall-A
Release Date: 06/2016 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Pedagogic Value: Media:
Duskers
Release Date: 05/2016 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – states that the game is “initializing” Pedagogic Value: Media:
Albion Online
Release Date: 07/2017 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – shows loading progress with a bar Pedagogic Value: Media:
World War Z
Release Date: 04/2019 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – shows loading progress with a bar Pedagogic Value: Shows…
Castle Crashers
Release Date: 08/2008 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Pedagogic Value: Media:
Call of Duty Black Ops 4
Release Date: 10/2018 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – explicitly states that the game is loading Pedagogic Value:…
Battlefield Bad Company 2
Release Date: 03/2010 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – spinning loading circle Pedagogic Value: Media:
Heroes of the Storm
Release Date: 06/2015 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Pedagogic Value: Displays information about the game mode being loaded Media:
Returnal
Release Date: 04/2021 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Nontransparent – specifically says that the game is compiling shaders Pedagogic…
Rogue Legacy
Release Date: 06/2013 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Pedagogic Value: Media:
Mega Man 11
Release Date: 10/2018 Design Qualities: Diegetic: Nondiegetic Interactivity: Passive Transparency: Pedagogic Value: Media: